Forge a Build
A universal Passive Tree, class Ascendancies and an account-wide Atlas shape every hero.
Reading the latest realm state and preparing your interface.
A browser-powered ARPG realm for AzerothCore.
Plan your build, follow campaign objectives, inspect characters, craft with physical runes, enter the seasonal economy and track every worldserver-confirmed operation from one living Chronicle interface.
A universal Passive Tree, class Ascendancies and an account-wide Atlas shape every hero.
Server-authoritative solo and party runs with bosses, death limits and personal reward claims.
Temper, transform, duplicate and trade item power through physical Chronicle currencies.
Six campaign acts lead into Maps, raids, pinnacle encounters and a permanent Legacy archive.
Every allocation is versioned, audited and applied by worldserver. Website status follows the operation from queue to database and finally to the live character.
Create a build →Tempering, Transmutation, Ascension, Apotheosis, Liberation and Rebinding create a server-authoritative item economy where every result belongs to a real item instance.
Open the Codex →Shared objectives, deaths and boss progression. Individual eligible chest claims. Full restart recovery without shipping combat events through Bridge.
Prepare your party →A visual tour of every major mechanic!

Maximum comfort just for you, transport with ease in Azeroth with your own flying mount!
Watch the feature tour →
Create a build through a universal passive network, class ascendancy and endgame Atlas progression.
Watch the feature tour →
Make your profile and characters truly unique. Your characters showcase all the progress, achievements, and milestones you've earned throughout your journey.
Watch the feature tour →Open Now
Read chronicle →Live Chat: - Reply button - PM/private thread mode - Faster post flow: optimistic message append, no full reload after send - Public chat poll ~1.5s - Private thread poll ~1s - Floating widget shows Reply/PM actions too Atlas Tree: - Fixed Bridge Atlas node validation bug - atlas-0-0 / atlas-* nodes are now accepted - This should fix the error where earned Atlas points could not be spent Atlas rewards: - Lowered base Rune drop percentages - High-tier maps are now the best Rune farming path - Map Device now shows exact Rune drop % - Added Atlas map prefixes/suffixes preview - Runtime map affixes now persist on run: - prefix/suffix saved to bizpilot_endgame_runs - prefix reduces shared death limit - prefix/suffix increase gold/Rune reward budget - reward payload records affixes and multiplier
Read chronicle →v1.3.0-dev6.31.0 — Performance, Stability and Dashboard Overhaul
Read chronicle →Join the closed development realm, create a seasonal character and help shape the balance before beta.